Category: storytelling

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https://geekandsundry.com/single-setting-location-try-these-gm-tips-for-confined-space-campaigns/

GM Tips Our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week, we talked about the plague of favoritism and how to avoid it, this week we shift gears entirely to discuss running games out of a single location.
Your typical…

https://geekandsundry.com/the-plague-of-favori…

https://geekandsundry.com/the-plague-of-favoritism-and-a-gms-guide-to-avoid-it/

GM Tips Our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week, we focused on relationships between characters and this week we will move to a heavier topic of relationships between people—favoritism.
Favoritism is a subtle t…

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https://geekandsundry.com/gm-tips-for-vampire-the-masquerades-5th-edition-relationship-charts/

GM Tips Our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week, time travel was the topic of conversation, and now this week we explore relationships as a storytelling tool.

Vampire: The Masquerade has its 5th edition on the…

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https://geekandsundry.com/gms-our-best-tips-for-handling-time-travel-in-your-rpgs/

GM Tips Our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week, deviously tackled overpowered or broken characters and this week let’s try and fix broken timelines with time travel!
Going back in time to fix grave mistakes is …

https://geekandsundry.com/gms-our-go-to-tips-t…

https://geekandsundry.com/gms-our-go-to-tips-to-address-overpowered-player-characters/

GM Tips Our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week, showcased live-action storytelling tips and now we handle those overpowered characters your players made.
Min-maxed, broken, power-gamed, overpowered, and, etc;…

https://geekandsundry.com/thinking-about-gming…

https://geekandsundry.com/thinking-about-gming-for-larps-these-3-gm-tips-could-save-you-from-angry-mobs/

GM Tips Our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week, showcased Tarot decks in storytelling and this week we expand further into full Live Action Storytelling.
In early July, I had the pleasure of attending Dragon…

https://geekandsundry.com/incoporate-tarot-dec…

https://geekandsundry.com/incoporate-tarot-decks-into-storytelling-with-these-gm-tips/

GM Tips Our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week, introduced larger casts of NPC’s to your players and today we will talk about fortune telling.
To say that Tarot has a history is a bit of an understatement. G…

https://geekandsundry.com/gms-introduce-large-…

https://geekandsundry.com/gms-introduce-large-npc-casts-without-boring-your-players-to-death/

GM Tips is ur series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week, we mixed cocktails and talked about storytelling while drunk, and… now we come back down to earth—getting your large swath of NPC’s into your play…

https://geekandsundry.com/looking-for-sideques…

https://geekandsundry.com/looking-for-sidequests-run-downtimes-as-full-sessions-with-these-gm-tips/

GM Tips Our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week, tackled making living cities, and this week we will discuss an infinite pool of sidequests—downtime actions!
On Adventurers League tables around the country, p…

https://geekandsundry.com/gms-breathe-fresh-li…

https://geekandsundry.com/gms-breathe-fresh-life-into-your-cities-with-these-tips/

GM Tips Our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week, we’ve brought life to monsters, and so this week we will discuss creating more cosmopolitan cities.
Just where are your characters going to buy a frying pan made o…