Category: GmTips

https://geekandsundry.com/gm-inspiration-revis…

https://geekandsundry.com/gm-inspiration-revising-the-goblin-encounter-with-different-storytelling-styles/

GM Tips is our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week we talked about prep work for summer chronicles and this week we get super basic with Goblins!
Goblins are a pervasive early encounter option for multiple game…

https://geekandsundry.com/run-an-epic-weekend-…

https://geekandsundry.com/run-an-epic-weekend-long-session-with-these-gm-tips/

GM Tips is our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last article we talked about combining multiple tables in the same world, and this week we tackle single-table epics over a weekend.
Every gaming group faces the massive…

https://geekandsundry.com/gm-unify-worlds-acro…

https://geekandsundry.com/gm-unify-worlds-across-multiple-games-with-tips/

GM Tips is our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week we talked about retcons and rewinding, this week we handle running multiple groups in the same world.
Over fall, I’ve been running a program at a local store c…

https://geekandsundry.com/rewind-and-retcon-wi…

https://geekandsundry.com/rewind-and-retcon-with-grace-using-these-gm-tips/

GM Tips is our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week we pivot gears to talk about handling tragedies and tough issues in games which means this is a perfect week to talk about the GM Eraser—Retcons.
Retcons: if y…

https://geekandsundry.com/gm-tips-for-handling…

https://geekandsundry.com/gm-tips-for-handling-troubling-or-tough-topics-at-the-table/

GM Tips is our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week, we talking about turning botched rolls into wins, and this week we pivot gears to talk about handling tragedies and tough issues in games.
There is no right…

https://geekandsundry.com/ride-or-die-turning-…

https://geekandsundry.com/ride-or-die-turning-botches-into-wins-with-these-gm-tips/

GM Tips is our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week, we talked about fun dynamic encounters to run, and this week we talk about players who should never go gambling.
Let’s set the scene: The Icepick…

https://geekandsundry.com/gm-tips-for-creating…

https://geekandsundry.com/gm-tips-for-creating-wickedly-fun-dynamic-combat-encounters/

GM Tips is our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week, we talked about tugging on heartstrings in encounters, and this week we put a smile on GM faces with fun combats to run.
Machiavellian villains, iconic…

https://geekandsundry.com/storytelling-for-rul…

https://geekandsundry.com/storytelling-for-rules-lawyers-can-be-tricky-these-gm-tips-should-help/

GM Tips is our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week, we covered the sticky subject of cheating and this week we deal with rules arguments.
Few things can torpedo the flow in a game session like a rules argument…

https://geekandsundry.com/gm-how-to-deal-with-…

https://geekandsundry.com/gm-how-to-deal-with-cheating-and-dice-fudging-on-both-sides-of-the-screen/

GM Tips is our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week, we covered the importance of props and tactile senses and this week we investigate what to do about cheating, dice fudging, and why it can happen.
It happens…

https://geekandsundry.com/every-story-has-thes…

https://geekandsundry.com/every-story-has-these-elements-use-these-gmtips-to-check-your-own-campaign/

GM Tips is our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week, we touched base on adding holidays and festivals to your campaign, and this week we go back to basics with the core elements of a story!
If it works for…